Categories:
-
3d 96 articles
-
animations 16 articles
-
architecture 47 articles
-
blender 98 articles
-
bédé 20 articles
-
techdrawing 24 articles
-
freecad 153 articles
-
gaming 1 articles
-
idsampa 8 articles
-
inthepress 8 articles
-
linux 56 articles
-
music 1 articles
-
opensource 227 articles
-
orange 4 articles
-
photo 16 articles
-
projects 35 articles
-
receitas 175 articles
-
saopaulo 18 articles
-
sketches 161 articles
-
talks 22 articles
-
techdrawing 24 articles
-
textes 6 articles
-
trilhas 3 articles
-
urbanoids 7 articles
-
video 44 articles
-
webdesign 7 articles
-
works 151 articles
Archives:
Blender cross section script ported to 2.6x
This was long, long overdue, but the cross section script I and a couple of others wrote for blender 2.49 has finally been ported to 2.6x, thanks to the efforts of @Ejnaren who did most of the job.
The script works basically the same way as the 2.49 version, you select objects to cut, then (as the last object of the selection) a planar object (it must contain only one face) that defines your cut plane, and press the button. The controls - once the addon is installed - are in the tool shelf, and there is an option to fill closed paths with faces, like in the example above.
The addon is currently available via the blender project tracker or directly from here.